File straightSkeleton.cpp
FileList > algorithm > straightSkeleton.cpp
Go to the source code of this file
#include "SFCGAL/algorithm/straightSkeleton.h"#include "SFCGAL/algorithm/distance.h"#include "SFCGAL/Envelope.h"#include "SFCGAL/LineString.h"#include "SFCGAL/MultiLineString.h"#include "SFCGAL/MultiPolygon.h"#include "SFCGAL/Polygon.h"#include "SFCGAL/PolyhedralSurface.h"#include "SFCGAL/Solid.h"#include "SFCGAL/Triangle.h"#include "SFCGAL/Exception.h"#include "SFCGAL/algorithm/intersection.h"#include "SFCGAL/algorithm/isValid.h"#include "SFCGAL/algorithm/orientation.h"#include "SFCGAL/algorithm/tesselate.h"#include "SFCGAL/algorithm/translate.h"#include <CGAL/Arr_segment_traits_2.h>#include <CGAL/Arrangement_2.h>#include <CGAL/Straight_skeleton_converter_2.h>#include <CGAL/Surface_mesh.h>#include <CGAL/create_straight_skeleton_from_polygon_with_holes_2.h>#include <CGAL/extrude_skeleton.h>#include <memory>
Namespaces
| Type | Name |
|---|---|
| namespace | SFCGAL |
| namespace | algorithm |
The documentation for this class was generated from the following file /builds/florent_fougeres/SFCGAL/src/algorithm/straightSkeleton.cpp