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// Copyright (c) 2012-2013, IGN France.
// Copyright (c) 2012-2022, Oslandia.
// SPDX-License-Identifier: LGPL-2.0-or-later

#ifndef _SFCGAL_ALGORITHM_FORCE3D_H_
#define _SFCGAL_ALGORITHM_FORCE3D_H_

#include "SFCGAL/config.h"

#include "SFCGAL/Kernel.h"

namespace SFCGAL {
class Geometry;
}

namespace SFCGAL {
namespace algorithm {

SFCGAL_API void
force3D(Geometry &g, const Kernel::FT &defaultZ = 0);

} // namespace algorithm
} // namespace SFCGAL

#endif