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// Copyright (c) 2012-2013, IGN France.
// Copyright (c) 2012-2022, Oslandia.
// SPDX-License-Identifier: LGPL-2.0-or-later
#ifndef _SFCGAL_ALGORITHM_FORCE2D_H_
#define _SFCGAL_ALGORITHM_FORCE2D_H_
#include "SFCGAL/config.h"
#include "SFCGAL/Kernel.h"
namespace SFCGAL {
class Geometry;
}
namespace SFCGAL {
namespace algorithm {
SFCGAL_API void
force2D(Geometry &g);
} // namespace algorithm
} // namespace SFCGAL
#endif