File buffer3D.h
FileList > algorithm > buffer3D.h
Go to the source code of this file
#include "SFCGAL/Cylinder.h"#include "SFCGAL/Geometry.h"#include "SFCGAL/LineString.h"#include "SFCGAL/Point.h"#include "SFCGAL/PolyhedralSurface.h"#include "SFCGAL/Sphere.h"#include "SFCGAL/algorithm/minkowskiSum3D.h"#include <CGAL/Nef_polyhedron_3.h>#include <CGAL/Polyhedron_3.h>#include <CGAL/Surface_mesh.h>
Namespaces
| Type | Name |
|---|---|
| namespace | SFCGAL |
| namespace | algorithm |
Classes
| Type | Name |
|---|---|
| class | Buffer3D Computes a 3D buffer around a Point orLineString . |
The documentation for this class was generated from the following file /builds/florent_fougeres/SFCGAL/src/algorithm/buffer3D.h