File buffer3D.cpp
FileList > algorithm > buffer3D.cpp
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#include "SFCGAL/algorithm/buffer3D.h"#include "SFCGAL/Cylinder.h"#include "SFCGAL/Kernel.h"#include "SFCGAL/PolyhedralSurface.h"#include "SFCGAL/Sphere.h"#include "SFCGAL/algorithm/minkowskiSum3D.h"#include "SFCGAL/algorithm/union.h"#include "SFCGAL/detail/GeometrySet.h"#include "SFCGAL/numeric.h"#include "SFCGAL/triangulate/triangulatePolygon.h"#include <CGAL/Nef_polyhedron_3.h>#include <CGAL/Polygon_mesh_processing/corefinement.h>#include <CGAL/Polygon_mesh_processing/repair.h>#include <CGAL/Polygon_mesh_processing/triangulate_faces.h>#include <CGAL/boost/graph/copy_face_graph.h>#include <CGAL/minkowski_sum_3.h>
Namespaces
| Type | Name |
|---|---|
| namespace | SFCGAL |
| namespace | algorithm |
The documentation for this class was generated from the following file /builds/florent_fougeres/SFCGAL/src/algorithm/buffer3D.cpp