File Force2D.h
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// Copyright (c) 2012-2013, IGN France.
// Copyright (c) 2012-2022, Oslandia.
// SPDX-License-Identifier: LGPL-2.0-or-later
#ifndef _SFCGAL_TRANSFORM_FORCE2D_H_
#define _SFCGAL_TRANSFORM_FORCE2D_H_
#include "SFCGAL/config.h"
#include "SFCGAL/Kernel.h"
#include "SFCGAL/Transform.h"
namespace SFCGAL {
namespace transform {
class SFCGAL_API Force2D : public Transform {
public:
/*
* [SFCGAL::Transform]
*/
virtual void
transform(Point &p);
};
} // namespace transform
} // namespace SFCGAL
#endif